fantastic game, although the ending was a bit abrupt and the dark lord too easy. I was level 20, and the boss died before I even finished casting all my powerup spells to make me stronger for the battle with him. The game is a bit short, but you have a strong base to make a longer, better game in the future.
The main improvements I would suggest are things that would make leveling up all the skills less of a hassle and more rewarding.
In particular I'd suggest the following two improvements:
-Stacks for non-equipable items (fish, ore, etc should all be in stacks like arrows are. maybe the max stack should be 99 maybe it should be 10, but it should definitely be more than 1).
-The ability to enchant without unequiping armor, and the ability to enchant multiple items in a row with the same enchantment without starting the enchanting process all the way over.
It also might be nice to get a level requirement reduction when you craft an item yourself. Gold is so easy to come by that there's really no point in smithing, when you can just buy everything you want for way less effort and half of what you make you can't equip anyways because you're too low level. It could also be cool to allow you to smith special items with bonuses available only through smithing.