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fantastic visuals and the gameplay is really good too. the one really big problem is that when it does the slow motion headshots, the enemies keep running and you're powerless to shoot them. you really shouldn't get such a huge penatly for an awesome long-distance headshot.

the kick is the best part. you have all these awesome moves and big a** swords and rockets and everything, but then you also have this wimpy kick that seems almost as out of place as if you had a slap move... although you do kick the second guy right in the d*ck.

sometimes the other robot gets two or three turns in a row

raptor0555 responds:

is random, you should also see time in the circle above, if you lose your turn ends, thank you for your stars

The game crashed and my saves weren't stored!!! It froze when I encountered a spitter, after being notified that I could kill it and get it's poison for my quest. I had to reload the page, and after I did I lost over an hour of progress! I had saved manually at least 20 times in two slots between the game crash and where my game loaded, including about 2 minutes before the crash.

I really loved this game, but I don't know if I can restart it after losing so much progress - especially since people have suggested it's short so I somewhat suspect the game ends not too long after my crash (getting the crystal from the cave).

I agree the world map walking speed is painfully slow. Just make encounters more frequent in the world map, but let us speed up the walking. Don't change the combat to turn based though. I love the combat how it is, turn based is so overdone it gets really boring if there isn't some new mechanic.

So overall, a fantastic game, but the save problem killed it for me.

fantastic game, although the ending was a bit abrupt and the dark lord too easy. I was level 20, and the boss died before I even finished casting all my powerup spells to make me stronger for the battle with him. The game is a bit short, but you have a strong base to make a longer, better game in the future.

The main improvements I would suggest are things that would make leveling up all the skills less of a hassle and more rewarding.

In particular I'd suggest the following two improvements:
-Stacks for non-equipable items (fish, ore, etc should all be in stacks like arrows are. maybe the max stack should be 99 maybe it should be 10, but it should definitely be more than 1).

-The ability to enchant without unequiping armor, and the ability to enchant multiple items in a row with the same enchantment without starting the enchanting process all the way over.

It also might be nice to get a level requirement reduction when you craft an item yourself. Gold is so easy to come by that there's really no point in smithing, when you can just buy everything you want for way less effort and half of what you make you can't equip anyways because you're too low level. It could also be cool to allow you to smith special items with bonuses available only through smithing.

good game, but shouldn't need all 30 achievements to advance. do something more reasonable, like require 15 to 20 to advance. it just turns into a boring click fest when you want that last achievement or two.

great game! liked the secret item too!

okay, but seems kind of like a work in progress.

Falkor responds:

Thanks greeneggs, yes it is still a wip.

the game started tweaking out on me and completely broke when I started a level. it was just scrolling between pause and reset and all the skills at the top and the enemy terrain was flashing blue and white. I tried to exit to menu but it wouldn't let me. it might have been because I put down a tank with just the body and no cockpit or anything else. I couldn't figure out how to remove it though. otherwise game seemed pretty good.

Coulador responds:

Hi, your review helped me a lot to find a dumb bug where the game crash if you try to fight with an incomplete unit. That bug is fixed now. Thanks for the feedback.

really great game actually. At first I thought this game was really stupid and was going to quit after about 5 seconds, but I kept playing for whatever reason. This game is actually quite good! There's a lot more to it than there seems. I thought it was just an open world with a badly controlled koopa, but it's actually much more.

enjoyed the story and defeating the evil pirate. I'd suggest people new to the game either go to the bridge at the top and talk to the top left bird or or go to the army barracks to start. gives more incentive to keep playing.

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